Internet Lesson Plan #5

Mary Carroll, Nash

5-27-99

First Grade

Using Comparatives

Objectives:

Academic:

    1. Language Arts Standard 1.

Technology:

    1. Technology Standard 1.

Pre-Requisite Technology Skills:

    1. Students need to be familiar with basic technology vocabulary such as: keyboard, mouse, spacebar, click, drag, bookmark ,file, exit and shut-down.
    2. Students need to be able to start the computer and access the Internet using the Netscape communicator icon.

Materials:

Prior Activities:

    1. Do Peabody Language Development lesson #6 in order to introduce comparatives. Model ways to describe things as small , smaller, smallest (or big, bigger, biggest) by using objects in the room. Do several mini-lessons with the whole group before going the computer lab.
    2. Explain to students that they will be playing a game at the "Kid’s Carnival" web site. The game is called "Describe It" and you will have to match pictures to words like small, smaller, and smallest. Using SFA picture cards, demonstrate how they will play the game. Write the words small, smaller and smallest on the board and then place the cards for dog, mouse and ant along the chalkboard. Have the kids help put each picture by the correct word. Tell students that they will be doing the same thing on the computer, only they will use their mouse to move the card by clicking on it and dragging to the correct word.

Procedures:

    1. Students start the computers and access the Internet. Teacher has a projector showing an enlarged version of what the students’ screens should look like. Tell students to stop and wait until their screens look like the bit screen.
    2. Tell students to click on bookmarks. Then, click on Ms. Carroll and Kid’s Carnival.
    3. Once at the site, click on Letters.
    4. Next, click on Describe It.
    5. Have students read the instructions out loud with you. Tell students to watch as you model playing the game with the first set of pictures. Demonstrate what happens when you drag the picture to the wrong word ( it won’t stay). Show students how to click on Next Puzzle in order to get a new set of words and pictures.
    6. Allow students time to play on their own, taking turns with their partner on each new set of words.
    7. When it is time to leave have students shut down the computers.

Assessment:

Teacher will observe as students are playing the game. The game is designed so that students have to keep trying until they get the right word matched up with the right picture. Once back at the room, teacher will give students a blank piece of paper to illustrate their own comparative words. As a whole group, brainstorm words that they could use. Students choose three words (such as slow, slower, and slowest) and draw pictures to show their understanding of the words. Check to see is students are able to accurately use comparative words to describe their pictures.